Spell
ContinuousFuture Glow
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2992
Activate this card by banishing 1 Psychic-Type monster from your Graveyard, and note its Level; all Psychic-Type monsters you control gain ATK equal to that Level x 200.
Future Glow — Power Evaluation
Final Score: 36 ± 8 · Confidence: Medium
- Intrinsic: 35.8 · Deck: 36.2 · Meta: provisional
- Primary role: Utility
Why it scores here
Future Glow is a Psychic-only ATK support: it banishes a Psychic from the Graveyard as a cost and gives every Psychic you control ATK equal to the banished monster's Level x 200. It converts a Psychic-heavy board into extra damage, but it does not build a board, draw, search, or interact, and the evidence contains no combo boards to show it converting into a win. Its score comes from being a cheap, single-copy Spell that runs in two Mekk-Knights-linked decks, not from its ATK effect, which earns little under the rubric. The score is held down by the Graveyard Psychic cost, the lack of any card advantage, and the fact that a Spell can be negated with no body left behind.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Live in both sampled decks (1 copy each), but it needs a Psychic in the Graveyard to activate and no searcher is evidenced (observed, inferred). |
| Combo & Conversion | 35 | The text gives a level-scaled ATK buff to all Psychics but no combo boards exist to show a conversion path (inferred). |
| Resource Economy | 30 | Banishes one of your own Graveyard Psychics as cost with no draw, refuel, or recovery in the text (verified). |
| Effect & Interaction | 5 | No negation, removal, or disruption in the text (verified). |
| Material Utility | 0 | It is a Spell Card and cannot be used as material (verified). |
| Resilience & Flexibility | 30 | A Spell can be negated, and the evidence shows no redundancy or multi-zone use (inferred). |
| Deck-Building Efficiency | 60 | One copy per deck, no garnet, and no lock, but the Psychic-type requirement limits where it fits (observed, inferred). |
Calculation
Weight profile: Utility default (no clear role); no secondary blend. Intrinsic ≈ 35.8, Deck ≈ 36.2, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, meta unknown)
Strengths
- Converts Graveyard Psychics into ATK for every Psychic you control, with the bonus scaling by Level
- Live in both sampled decks (Mekk-Knights and an unnamed-archetype deck) with 100% co-occurrence with World Legacy and Mekk-Knight support cards
- Single-copy, low-cost slot with no garnet or lock
Weaknesses
- Needs a Psychic in your Graveyard as a cost, which limits its use early in the game
- No card advantage, search, or recovery in the text
- No interaction, and a Spell that can be negated with no body left behind
- Psychic-only effect, so its value depends on a Psychic-heavy board
Counters / choke points
- Generic Spell negation (no specific counter is evidenced in the data)
Best use
Utility: Psychic ATK support. Decks: Mekk-Knights. Suggested copies: 1.
Evidence & gaps
- Verified: Effect text: banish 1 Psychic from your Graveyard as a cost; Psychic monsters you control gain ATK = Level x 200; Card type is Spell Card, so it cannot be material; Appears in 2 of 2 sampled decks, 1 copy each, both in the main deck; Co-occurs with 7 Mekk-Knight and World Legacy cards in 100% of its decks
- Observed: 2 sampled decks: Mekk-Knights (50%) and one unnamed-archetype deck (50%); Zero combo boards recorded, so combo conversion has no observed support
- Inferred: Accessibility is conditional on a Psychic in the Graveyard, so it is less reliable early; The ATK buff is a conditional board-pressure effect, not a board-builder; A Spell is vulnerable to generic negation with no body left behind
- Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard); inclusion is inferred from a 2-deck sample only no banlist token; assumed 3 copies (unlimited) no rulings or official FAQ supplied for the Level-based ATK calculation






